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April 2017

VideoBrains vs LGF: Resident Evil

April 4, 2017 @ 7:00 pm - 10:00 pm
Secret Weapon, 25 West Ham Lane
London, E15 4PH United Kingdom
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I will be giving a talk chronicling my experience in creating games for museums, raves, and the streets of London and how the site/audience alter the game design in her works for both Fire Hazard and SeaSylph Games.

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June 2017

Game Happens

June 23, 2017
Villa Durazzo Bombrini Genoa, Italy + Google Map

Elizabeth chronicles her experience in creating games for museums, raves, and the streets of London focusing on how both the site and the audience alter the design of each game. Beyond the design, Elizabeth touches on the inherent chaos involved in running live games based on her experience with Fire Hazard Games and her own works as SeaSylph Games.

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March 2020

EGX REZZED: “Designing for Multiple Realities” talk

March 26 @ 1:00 pm - 2:00 pm
Tobacco Dock, Tobacco Quay, Wapping Lane
London, E1W 2SF United Kingdom
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A talk about creating games that need physical and digital space to exist. Having shipped upwards of twenty such games, Elizabeth will explore the unique strengths and challenges that location-based gaming has to offer. This talk will be a deep dive into the world of real-world games, a space where live-action roleplay meets Pokemon Go style gaming!

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