Eighty Days: A Real-World Adventure

This summer we at Fire Hazard Games have created 80 Days: A Real World Adventure, an exciting game based on Jules Verne’s classic adventure novel. This is my latest game as Lead Game Designer and it was such a blast to...

Continue reading

Operation Survival

One of my favorite games was last year’s Cambridge Codebreakers: The Last Secret, I was really sad to see it’s run come to an end earlier this year. But when the University of Cambridge Museums approached us just...

Continue reading

The Hunted Experience

Fire Hazard Games was approached by Endemol Shine, the production company behind the critically acclaimed show Hunted for this summer. They wanted us to create a real life version of the show that could be played by multiple...

Continue reading

Game Happens

This is a talk that I gave at Game Happens in June of 2017. It was a fantastic time and I am so glad that this video is now up! I highly recommend going to Game Happens, it is a lovely conference and they are doing wonderful...

Continue reading

Interview on Rumpus: Glow! with Games London

Rumpus: Glow! is days away so I am madly working to complete my prep for the games and shenanigans. It is also just two days from the start of the London Games Festival which I am very excited to attend. I had a fantastic time...

Continue reading

GameCity Festival with the Guardian

In October, just after my dissertation, I attended the GameCity festival to discuss my research on Live Games. While I was super excited, I had also just written a book so my brain was a little fried. I gave a talk on agency in...

Continue reading