As Dusk Falls

Very excited to announce that one of my projects right now is working as a producer for INT./NIGHT! Check out the game’s trailer:

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My Greatest Hits!

I’ve got quite a few shipped games under my belt now, varying from the small, simple projects led by ourselves that are created within a few weeks, to ones that span months of careful work and cooperation with large clients. I...

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Eighty Days: A Real-World Adventure

This summer we at Fire Hazard Games have created 80 Days: A Real World Adventure, an exciting game based on Jules Verne’s classic adventure novel. This is my latest game as Lead Game Designer and it was such a blast to...

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Operation Survival

One of my favorite games was last year’s Cambridge Codebreakers: The Last Secret, I was really sad to see it’s run come to an end earlier this year. But when the University of Cambridge Museums approached us just...

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The Hunted Experience

Fire Hazard Games was approached by Endemol Shine, the production company behind the critically acclaimed show Hunted for this summer. They wanted us to create a real life version of the show that could be played by multiple...

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Rumpus: Fools, Ghouls, and Jewels!

In association with London Games Festival, for one night, across seven rooms and 8 bewitching hours, the fantastical freakery that is Rumpus revels and roisters. Be afraid, be very very afraid, for SeaSylph Games returns with an...

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Game Happens

This is a talk that I gave at Game Happens in June of 2017. It was a fantastic time and I am so glad that this video is now up! I highly recommend going to Game Happens, it is a lovely conference and they are doing wonderful...

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Video Brains Talk #1

This year’s London Games Festival was an extremely exciting (and exhausting!) time for me with multiple games with Fire Hazard, a Rumpus extravaganza, and my first talk at VideoBrains. I know many people were unable to make...

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