Back in the summer of 2015, when I was just starting out on my live gaming journey, I made a live-action version of Dungeon Quest. The game board was projected onto a theatre stage which was created and changed throughout the course of the game. A narrator boomed over the god mic. Sound effects and a booming sound track rumbled through the space. I even had orcs for the players to fight. Sadly, do to a miscommunication, all that remains is this tutorial video.
Elizabeth studied at the Trinity Laban Conservatoire of Music and Dance, and now hold a Masters Certificate in Creative Practice. With a background in choreography and a passion for solving mysteries and battling orcs, she draws on a cornucopia of inspirations to create games and performances for SeaSylph Games. She is an experienced and creative speaker, and has delivered talks on topics such as the logistics of live video games for the Guardian at GameCity 2016.
When not designing custom games and giving talks for SeaSylph games, Elizabeth can be found at Fire Hazard Games in London, where she is a Games Master and designer, or dancing to 50s hits and wearing incredible hats.