Elizabeth Simoens is a dancer, games maker, artist, and writer. She studied at the Trinity Laban Conservatoire of Music and Dance, and now hold a Masters Certificate in Creative Practice. With a background in choreography and a passion for solving mysteries and battling orcs, she draws on a cornucopia of inspirations to create games and performances for SeaSylph Games. She is an experienced and creative speaker, and has delivered talks on topics such as the logistics of live video games, how to embrace chaos, or very rapid ballet history.
When not designing custom games and giving talks for SeaSylph games, Elizabeth can be found at Fire Hazard Games in London, where she is a Games Master and designer, or dancing to 50s hits and wearing incredible hats. She can also be found in various dance studios, rock climbing gyms, and, occasionally, on stage. While her dance career is not the focus, Elizabeth still manages to perform throughout the year, both in games and outside them. Her dance background is very important to her work in games. She feels that creating Live Games is just like choreographing pathways but this time for the audience instead of dancers.